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News

Guild Calendar
   
 
September 2010
SMTWTFS
01 02 03 04
05 06 08 09 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30

Tue Sep 07, 2010
Event Zone Set
 
Fri Sep 10, 2010
Event Guild Raid
 
Sat Sep 11, 2010
Event Guild Raid
 
Tue Sep 14, 2010
Event Zone Set
 
Fri Sep 17, 2010
Event Guild Raid
 
Sat Sep 18, 2010
Event Guild Raid
 
Tue Sep 21, 2010
Event Zone Set
 
Fri Sep 24, 2010
Event Guild Raid
 
Sat Sep 25, 2010
Event Guild Raid
 
Tue Sep 28, 2010
Event Zone Set
 
Fri Oct 01, 2010
Event Guild Raid
 
Sat Oct 02, 2010
Event Guild Raid
 
Tue Oct 05, 2010
Event Zone Set
 

   
 


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September Raids
   
EQ2 - Raid News September Raids

I'm changing up the format of how I post the monthly raids. Instead of listing zones and dates, I'll be posting dates with overall objectives for the month.

Tuesday nights @ 10pm will be Zone Reuse Timer raids to set lockout timers to give us additional instance bosses to farm over the weekend. We will need between 1-1.5 groups for this. Fridays and Saturdays are raid nights. Most people only attend the Friday raid; this is fine. Everyone, however, is encouraged to come out on Saturdays if possible.

I am discontinuing official WoE raids on Saturday nights. Juicebox and Fiathel have volunteered to lead WoE raids and alt raids on Sundays.

Friday and Saturday raids will consist of zones and targets fitting to the raid force. Since most people only show up for Friday, Fridays will generally see the biggest targets hit. If more people begin showing up on Saturday, more big targets will be hit. Either way, something useful to the raid will die on either night. Hopefully we will have enough people keyed to Vigx2 to begin working on that zone as well.

Goals and Objectives-
-Progression in Icy Keep, Labs, Palace, and Tox Mound
-Vigilance x2 access and zone progression

Guild Connect
We are using the Guild Conenct program to aid in raid progression. Learning to use this tool effectively will be an ongoing process in September.

Guild Connect is not free. A donation page has been added to the website for those who wish to contribute to the montly cost of $18.

Thank you to Eibon and Daisee for buying us 2 months of Guild Connect.


Posted by Meaghan on Tuesday, August 24, 2010 (19:43:29) (2 reads)
   
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August Raids Posted
   
EQ2 - Raid News August Zones-


Friday

Protector's Realm
Perah'Celsis' Abominable Labs
Icy Keep
Toxxulia's Mound

Saturday

Ward of Elements
Kurn's Tower x2
Tomb of the Mad Crusader
Miragul's Planar Shard

DO NOT BE LOCKED OUT!


Posted by Meaghan on Tuesday, July 20, 2010 (18:45:03) (15 reads)
   
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July Raids Updated
   
EQ2 - Raid News The July raid schedule has been updated.

-WOE Raids are changing. In WOE we will kill only Digg and Dayakara. Afterwards we will move to Kurn's Tower.

-I've removed Hate from the raid schedule. Fuck that place.

-Hate has been replaced with PR cash runs. We're spending alot on raid banners.

-Tox Mound has been added towards the end of the month.


Posted by Meaghan on Thursday, July 15, 2010 (22:57:17) (10 reads)
   
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Facebook Group
   
EQ2 - Guild News Just reminding everyone to please join the SoV Facebook group. Alot of important important info is distrubted that way.

Posted by Meaghan on Tuesday, July 13, 2010 (22:05:14) (12 reads)
   
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Raids and Level 90
   
EQ2 - Raid News This is the week we begin integrating Abominable Labs into our regular raid rotation. The zone requires level 90 for entrance. If you have not reached level 90, you will still be able to participate in the other zones being raided(Miragul's, Icy Keep, Etc.), however you will not be able to accompany the rest of us into Labs.

Posted by Meaghan on Tuesday, July 13, 2010 (18:37:54) (10 reads)
   
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